MECH 434/534 – Useful Links
MATLAB Tools
- 3-page Matlab tutorial (PDF)
- Matlab Primer (PDF)
- MATLAB Educational Web Sites
- MATLAB
- Carnegie Mellon University Matlab Page
- Matlab software
C Programming
C++ Programming
- Introduction to Object-Oriented Programming Using C++
- Stroustrup: C++
- online C++ tutorial
- C programming.com Tutorial: Introduction to C++
- GNA – Introduction to Object-Oriented Programming
- The C++ Annotations
- C++ FAQ LITE
- A Beginners C++
- C++ Notes: Index
- C++ Programming Language Tutorials
- Object-Oriented Programming with C++
- C++ Archive
MS Visual C++
- Overview of the Visual C++ Interface
- How to create a new project ?
- How to create a new file and editing that file in the project?
- How to build and run your code?
- Visual C++ Resources
Data Structures
Numerical Methods
- Numerical Recipes in C (Los Alamos National Lab)
- Numerical Recipes in C (Cornell web-site)
- Math Archives: Numerical Analysis
- Numerical Methods: Eric Weisstein’s World of Mathematics
- Numerical Methods Resources-1
- Numerical Methods Resources-2
- Free C/C++ Sources for Numerical Computation
Graphics Programming
Rendering Techniques
Open Inventor
Essentials:
- Open Inventor Mentor: Programming Book
- Open Inventor Mentor: Programming Book (local copy)
- Open Inventor Mentor
Introduction:
Tutorials:
Reference:
- Coin3D
- Open Inventor Documentation
- Open Inventor links (UNC)
- Open Inventor code on the net
- Useful Links for Open Inventor Developers
- Google Search: comp.graphics.api.inventor
- SGI – Developer Central Open Source
- Open Inventor for Win32 – Q&A
VRML
3D Models
Computational Geometry
- Geometry Algortihms
- AngelCode.com
- The Stony Brook Algorithm Repository
- Computational Geometry Resources
- Geometry in Action
- comp.graphics.algorithms Frequently Asked Questions
- Computational Geometry Code
- Welcome to the FAQ for comp.graphics.algorithms!: 5. 3D computations
- GEOMETRY – Geometric Calculations
- TOG: Software Related Tools and Resources
Physics-Based Modeling
- An Introduction to Physically Based Modeling
(updated version) - Interactive Physics Simulation Resources
- Rigid-Body Dynamics and Collision Detection
- Physics-Based Simulation Literature
- Mechanics with Matlab
- Open Dynamics Engine
- COMP259 (Modeling and Physically-Based Simulation): HOME PAGE
- Modeling and Simulation
- flipCode – Theory And Practice
- Game Developer Magazine Companion Source Page